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1. New – Additional Campaign Mode for Small Fleet Sizes for faster game play.
2. New – Tutorial System for all major game functions.
3. New/Improved – Campaign Menu options for Basic and Advanced settings presentation.
4. Improved – Weapon Systems and AI decision making.
5. Improved – Rebalanced Ships & Ship Weapon Systems to better balance.
6. Improved – Mobile graphic configurations.
7. Improved – Camera transitions.
8. Improved – Projectile behaviors.
9. Miscellaneous – Game optimizations and performance improvements.
10. Bug Fixes – Multiple User Interface (UI) adjustments and improvements.
1. New – User Interface & Voice Over Sounds.
2. New – Exposed Music Player under Settings.
3. New/Improved – Battle Sound Effects.
4. Improved – Weapon Accuracy/Realism Settings.
5. Improved – Lighting for Campaign Map & Pages.
6. Improved – User Interface Art.
7. Improved – Particle Effects.
8. Improved – Settings User Interface Options
9. Bug Fix – Targeting icon bot rotating towards targeting unit.
1. New – Battle Deployment Formations: 18 New options for battles from Head-2-Head, Chase/Chased, Back-2-Back, 2x Parallels, 4x Flanks, 8x Obliques with advantageous and disadvantaged positions. Also includes Random Option for Campaigns and Custom Battle Editor.
2. Improved – Better AI weapon selection to avoid overkill and make more sound tactical decisions.
3. Improved – Weapon safeties for AI and Player to prevent friendly fire.
4. Improved – Better AI movement controls to prevent friendly collisions.
5. Improved – Mission Difficulty increased to provide a greater challenge.
6. Improved – Repeatable Mission reward pay outs was doubled (2x bonus to rewards! :D)
7. Bug Fix – Fixed issue with Custom Battle Editor having Battle Offset (Deployment Formations) choice available before official release of capability.
1. New – Two Additional play modes. Added Player vs. Player and AI vs. AI options for Campaigns and Custom Battle. Play with a friend or just watch for entertainment.
2. New – Choice between Basic and Advanced AI Modes. Basic uses limited data sets to make decisions while Advanced uses a more comprehensive set of data points to make strategic and tactical decisions.
3. Improved – Added additional AI option with improved decision making.
4. Improved – Save Manager with up to 100 Campaign Saves.
5. Bug Fix – Fixed potential issue where first-time initialization didn't end properly requiring a user restart.
1. New – Destroyed pieces now do damage on collision (1/65th of Ship Health per debris piece).
2. New – Added Version tracker and change log.
3. Improved – Visibility and readability of Help Pages.
4. Bug Fix – Fixed issue where difficulty wasn’t calculated right in Custom Battle mode.
5. Bug Fix – Added wait ceiling on processing end of unit turn to speed up game.
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